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Games Marketing Consultancy
🎯 2026 Opportunity!

We’re updating our service portfolio and case library for 2026 — offering a limited number of customers enrolment into our reference partner programme with special rates on selected services.

Stellaris capsule art
Sci-fi grand strategy

Stellaris

Marketing lead & coordination · 18 months+

LiveOps including brand and strategic marketing investment leadership. DAU grew YoY with a new peak CCU of more than 64k — largest since launch.

Roguelite · Tower defense

Dome Keeper

Campaign management · 3 months

A snappy indie campaign using targeted earned creators and playable demos. Peaked at close to 15k CCU.

Pixel art · Creature collector

Cassette Beasts

Marketing lead & coordination · 12 months+

Planning, budgeting, team coordination and execution for Steam & Nintendo Switch launch. Achieved Overwhelmingly Positive ratings.

Pixel art · Base building

Kingdom

Marketing lead & coordination · 18 months+

Franchise & LiveOps management across PC, Console & Mobile. Plans generated MAU of more than 8x versus launch.

Addressable Audience Analysis

An overview of the potential audience for the game, including assumed player motivation, player interests, potential demographics, and how to target them.

Genre Potential

Based on Steam data, an overview of the genre-space and potential sizing of the genre alongside insightful trends from similar games.

Game Hook & Marketability

How do similar games fare in short/long-form content? What are the critical success factors for games within this genre? What makes similar games stand out according to player feedback?